Imagine your game manifested itself as a person just like you or me.
What does your game look like? Is it wearing a colorful and rainbow striped poncho? Is it greeting you in a nostalgic 90's skater boy outfit? Or does it look like it just rushed itself to get on the date, so it's hair is still wet from the shower?
Does your game know what it is? Is your game the funniest person in the room when it speaks to you? Or is it stoic, loud and empowering?
How about its insecurities? Does your game feel insecure about itself? Usually when we feel insecure about ourselves we feel like we “have to” measure up. So, we end up tackling more things than we can do ourselves.
It’s easiest to see it in multiplayer experiences that are added as an afterthought or as an addition to the main game.